4/30/2023 0 Comments Arena shooters warsow![]() ![]() and now with the bump maps I have heard comparisons with Quake 4!!! Then with the better maps people thought it looked more like Quake 3 Sauer started life as looking like a Quake 2 clone Once we got the really HQ maps like metl3 it was perceived as Quake 1, sometimes even Quake 2 Clone I started Cube as an advanced Wolfenstein 3D clone :P unfortunately the general community say its just a Quake 3 clone. ![]() On the community promotion Aardappel, I have been trying to convince my ISP to host a server for Sauerbraten. There's an amusing exchange in that thread between Passa (a Sauer developer, I think) and Aardappel (the main Sauer developer), where Passa notes community confusion over to Sauerbraten's identity. Entitled, "normalmap version", this release presumably focuses on the introduction of normal maps to Sauer's rendering capabilities. In what could be a Free Gamer exclusive, I spotted an update to Sauerbraten. It is beginning to look absolutely beautiful. There are some screenshots from the latest VDrift. Can't blame them for that though, and it's not worth fixing so I can play at 3fps. I tried the Windows install on my laptop with it's integrated not-really-3D card and VDrift looked like a toddlers colouring book - bright and messy. That makes it really easy to accidentally move units in the wrong direction by pressing a direction too many times with the previous unit.Īnyway, since 0.5 != 1.0, I look forward to improvements in upcoming releases.įollowing up the VDrift release earlier this month, the VDrift team have provided an autopackage to help people get drifting. when moving a unit, if it finishes it's move, the game switches to the next unit automatically. The GUI tended to redraw quite slowly every time I closed a dialog.Hopefully a tutorial will be added in a future version. Sadly I'd forgotten how to play Colonization and there's no tutorial so I didn't get too far.(God damn the default Java UIs are ugly - are Sun developers blind?) The ugliness of Java does sneak through in places despite heavy UI customization.The game is now very playable with plenty of depth but there's still a few negatives for me: I've been lazy here and used a screenshot from 0.4 since I'm at work and can't load it up to take a new one, although to me it looks the same in 0.5 for that part of the game. It's got some very nice visuals for a Free game and they're improving with every release. The original colonization had a cult following and Freecol is only going to enhance that community. In the last week, Freecol 0.5 was - at long last - released. ![]()
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